SCRIPTING COMMISSIONS

SCRIPTING COMMISSIONS

Hi, I’m Ken.

Hi, I’m Ken.

Hi, I’m Ken.

Hi, I’m Ken.

Giuseppe Silvestro

Your next system, built to work.

Your next system, built to work.

Your next system, built to work.

I build modular systems, responsive interfaces, and reliable fixes — one focused commission at a time.

I build modular systems, responsive interfaces, and reliable fixes — one focused commission at a time.

I build modular systems, responsive interfaces, and reliable fixes — one focused commission at a time.

I build modular systems, responsive interfaces, and reliable fixes — one focused commission at a time.

Hourly rate€25 / h≈ $28.13 / h
or 6,250 Robux / h

Giuseppe Silvestro

Giuseppe Silvestro

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4 years of experience

4 years of experience

01 / SHOWCASE

See it in motion.

See it in motion.

See it in motion.

See it in motion.

Move your mouse to explore. Swipe on mobile.

SCRIPTING / IN MOTION

Gameplay clip 01

SCRIPTING / IN MOTION

Gameplay clip 02

SCRIPTING / IN MOTION

Gameplay clip 03

SCRIPTING / IN MOTION

Gameplay clip 04

SCRIPTING / IN MOTION

Gameplay clip 05

SCRIPTING / IN MOTION

Gameplay clip 06

SCRIPTING / IN MOTION

Gameplay clip 07

SCRIPTING / IN MOTION

Gameplay clip 08

SCRIPTING / IN MOTION

Gameplay clip 09

SCRIPTING / IN MOTION

Gameplay clip 10

SCRIPTING / IN MOTION

Gameplay clip 11

SCRIPTING / IN MOTION

Gameplay clip 12

SCRIPTING / IN MOTION

Gameplay clip 13

SCRIPTING / IN MOTION

Gameplay clip 14

SCRIPTING / IN MOTION

Gameplay clip 15

SCRIPTING / IN MOTION

Gameplay clip 16

From clients
“Worked really well in terms of giving me what I want. He also put in effort to add visual effects I didn’t even ask for. Overall he did really good and works really fast.”
AnonymousScripting commission
“Quick and respectful 10/10. Would recommend.”
specialist2_85152Scripting Commission
“W scripter 10/10 work no complaints fast, reliable and quality work.”
AnonymousScripting Commission

02 / WHAT YOU CAN COMMISSION

The piece you need.

The piece you need.

The piece you need.

The piece you need.

A standalone system, a better interface, or a fix that finally sticks.

01

Systems

Systems

Modular systems and mechanics built around your idea, with room to expand.

Modular systems and mechanics built around your idea, with room to expand.

GAMEPLAY / MODULES

02

Interfaces that respond

Interfaces that respond

UI scripting that connects the interface to the systems underneath, with clear feedback.

UI scripting that connects the interface to the systems underneath, with clear feedback.

UI / INTERACTION

03

Data that stays

Data that stays

DataStore systems for player data, progression, and the information your experience needs.

DataStore systems for player data, progression, and the information your experience needs.

SAVING / PROGRESSION

04

Bugs, resolved

Bugs, resolved

Track down what is breaking, fix the cause, and get your existing systems working properly.

Track down what is breaking, fix the cause, and get your existing systems working properly.

DEBUGGING / OPTIMIZATION

03 / WAYS TO WORK TOGETHER

Your commission. Your pace.

Your commission. Your pace.

Your commission. Your pace.

Choose one base fee. Hourly work is added on top.

STANDARD

Default

€10 base

or 2,500 Robux base
+€25 / h≈ $28.13 / h
or 6,250 Robux / h

The starting point for any commission, with a standard turnaround and agreed scope.

  • Standard turnaround

  • Standard revisions

  • Agreed scope

  • Regular queue placement

MORE FLEXIBILITY

Extra

€15 base

or 3,750 Robux base
+€25 / h≈ $28.13 / h
or 6,250 Robux / h

Faster queue placement, more revisions, and greater flexibility as the work takes shape.

  • Faster queue placement

  • More revisions

  • Greater flexibility

  • Agreed scope

FIRST IN LINE

High Priority

€20 base

or 5,000 Robux base
+€25 / h≈ $28.13 / h
or 6,250 Robux / h

Everything in Extra, with your commission placed ahead of other commissions.

  • Top-of-queue placement

  • More revisions

  • Greater flexibility

  • Agreed scope

Total = your selected base fee + hours worked × hourly rate. Choose one tier; base fees do not stack. Scope and estimate agreed before work begins.

Total = your selected base fee + hours worked × hourly rate. Choose one tier; base fees do not stack. Scope and estimate agreed before work begins.

USD is an estimate · ECB reference, 16 Oct 2026

YOUR NEXT COMMISSION STARTS HERE

Got a commission in mind?

Got a commission in mind?

Got a commission in mind?

Send me your idea, the scope, and your timeline. We’ll talk through what you need and agree on a quote.

FIND ME ON DISCORD

kkenreal

kkenreal

Let’s talk

Systems · Simulators · UI scripting · DataStore · Bug fixes

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